Anchor point support for PBR material layering pipeline
would be great to have anchor points working in material layering pipline as well. At the moment it works only within layers of each material.This would allow users to use anchor point across other layers used in other materials.
Maya Gameworks 0 commented
Your text is incredibly unclear, could you please explain what you mean? I cannot understand a thing. What is "material layering pipeline"? I honestly can't imagine what you CANNOT do with anchor points right now. They are so ******** flexible.