Develop an iPad Pro version of Substance Painter to work away from desk
The iPad Pro is powerful enough to outperform the MacBook Pro on some tasks (according to Geekbench 4 in multicore test). Now that Apple has released Metal 2, it would be a good time to have Substance Painter run natively on the iPad Pro. Please make it happen! ^_^
Maya Gameworks 0 commented
I can assure you SP would work painfully slow and drain the battery real fast. SP needs a powerful GPU and I highly doubt iPad Pro has one.