Substance Painter

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  1. Reload mesh button.

    It would be nice to have a dedicated (plugin like) button that can reload project mesh on the fly. So that whenever I make changes to the mesh reloading the project mesh would be more convinient.

    41 votes
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    backlog  ·  4 comments  ·  Flag idea as inappropriate…  ·  Admin →
  2. Color spray or color dynamics

    I would love the ability to vary colour when painting with a brush (or just value if painting in a grayscale channel). See the "Colour Dynamics" tab in photoshop or "Color Spray" zbrush as an example.

    I really feel this feature is absolutely necessary, as I'm sure anyone who has ever textured in Photoshop or Zbrush would tell you, this is used all the time.

    Controls to vary the hue, saturation, brightness etc when painting would be a great feature and really improve the painting ability of this program. Painter is good with masks and filters but I really feel…

    1 vote
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  3. Change all textureset size at once

    We should have a way to change ALL textureset size at once.
    For example switching all textureset size from 4k to 128 in 1 selection/click.

    3 votes
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  4. Color layers in layers panel

    I really, really wish that i could colors layers & folders like in Photoshop. Usually i have a lot of stuff going on, it would save some time for me and other employees to find right layer & folder.

    13 votes
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  5. Plugins in a custom location

    Ability to put plugins in a custom location.

    It would be incredibly useful for people using source control (like P4), to have the ability to put plugins in a custom location, so they can share it across workspaces. Right now, the problem can be solved with symbolic links, but that's messy and creates a whole mess of potential issues that could be circumvented if the shared location could be referenced directly.

    2 votes
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  6. Scale smart materials

    It would be handy to have some way to adjust the size of smart material. They sometimes have lots of layers and complicated hierarchy. And to change the overall size of the texture it takes lots of effort

    67 votes
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    backlog  ·  6 comments  ·  Flag idea as inappropriate…  ·  Admin →
  7. Improvement to Material Picker Tool - ability to pick from user-defined set of channels instead of all underlying channels

    Current Material Picker Tool (Shortcut: P) picks all channels under the user cursor. Allow user to "lock" specific channels, so that it only picks for ex. "color" or "height" etc. (or combination of channels).

    The "Color Picker" tool does this already with "Base Color" channel. The problem with Color Picker is that
    A) it doesnt have a shortcut and has to be accessed via separate UI
    B) can only pick color

    35 votes
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  8. 3d Mouse Support.

    Support for 3dConnexion mice for navigating while painting.

    138 votes
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    backlog  ·  78 comments  ·  Flag idea as inappropriate…  ·  Admin →
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